pongFocus:
Rework, rethink, innovate on pong’s main mechanics.

Team:
Vesa Nieminen (Programming / Art)
Arash John Sammander (Design / Art)

Technologies:
Unity3D, GIMP

Results:
Redesigned paddle movement and added two paddles per player that they could be moved together and independently.  Also paddle sizes could fluctuate to add complexity. Changes resulted in new strategies of play.

Video:
Youtube